Code a Game of Blackjack with Python
Programming Assignment 4 Blackjack Due 19 Feb 2017 In this program you will use the following classes - Card, Deck, Player, Dealer, and Blackjack.
The intent of this assignment is for you to simulate a Blackjack game using classes and object-oriented programming similar to your last programming assignment.
This program will introduce the concept of inheritance.
You are playing strictly against the dealer and not against the other players at the table.
The value of a hand is simply the sum of the point counts of each card.
If the first practice blackjack dealer cards in your hand is Ace, 8 and stop there, then Ace will count as 11 and your hand is worth 19 points.
If, on the other hand, you get another card and it is another 8, you now have Ace, 8, 8 and in this case Ace is 1 and your hand is worth 17 points.
The dealer deals two cards to all the players including himself.
The players' cards are dealt face up.
Only one of the cards python blackjack using classes the dealer is face up and the other is oriented object blackjack python down.
Once the cards are dealt, each player in turn indicates to the dealer how he wishes to play his hand.
After each player has finished, the dealer will complete his hand.
In a casino the dealer will either pay or collect the players' bets.
In your program you will write out whether the players won or lost or tied with the dealer.
The dealer has no choice in how he plays his hand.
He must continue to take cards "hit" until his python blackjack using classes is 17 or greater.
An Ace in the dealer's hand is always counted as 11 if possible without the dealer going over 21.
So if the dealer has Ace, 9then his total will be 20 and he stops drawing cards "stand".
However, if the dealer had 5, 7 and then added an Ace and his hand was 5, 7, Ace then the total is python blackjack using classes and so he hits again.
Supposing he now he draws a 5, then is hand 5, 7, Ace, 5 totals 18 and he stands.
The player can either hit or stand.
Doubling or splitting pairs are not options that you will simulate in your python blackjack using classes />Your program will allow anywhere between 1 python blackjack using classes 6 players inclusive.
Here is what your output will look like: Enter number of players: 2 Player 1: 7S 5D - 12 points Player 2: 4H JC - 14 points Dealer: 10D Player 1, do you want to hit?
If the Dealer goes over 21, all players who are still standing win.
But the players that are not standing have already lost.
If the Dealer does not go over 21 but stands on say 19 points then all players having points greater than 19 win.
All players having points less than 19 lose.
All players having points equal to 19 tie.
This last case we made up to simplify your programming.
This is a of the code.
The code is not complete and it was written in part for a single player.
I would like you to make python blackjack using classes to the code so that it follows the specifications.
The file that you will be submitting will be called Blackjack.
We will be looking for good documentation, descriptive variable names, clean logical structure, and adherence to the coding conventions discussed in class.
You may work with a partner on this assignment.
Both of you must read the paper on and abide by the ground rules as stated in that paper.
The file will have a header of the following form: File: Blackjack.
Use the system to submit your Blackjack.
We should receive your work by 11 PM on Sunday, 19 Feb 2017.
There will be substantial penalties if you do not adhere to the guidelines.
Remember Python is case sensitive.
The name of your file must match exactly what we have specified.
We will not accept files e-mailed to us.
Python & Tkinter - Создаем игру BlackJack
You must document (using comments in your code) all resources (beyond our. Sakai, the class discussion forum, or the class website) that you used to help you. .com/questions/826948/syntax-error-on-print-with-python-3 print("Hello, world!
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